Computing Evolutionarily Stable Strategies in Imperfect-Information Games

By: Sam Ganzfried

Published: 2025-12-11

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#cs.AIAI Analyzed#Game Theory#Evolutionary Strategies#Imperfect Information#Replicator Dynamics#AI SafetyFinancial ServicesCybersecurityDefenseGaming

Abstract

This paper presents an algorithm for computing evolutionarily stable strategies (ESSs) in symmetric perfect-recall extensive-form games of imperfect information. The algorithm, applicable to two-player and extendable to multiplayer games, is sound and identifies ESSs, even in degenerate games with infinite Nash equilibria. Experiments on an imperfect-information cancer signaling game and random games demonstrate its scalability, offering a practical approach for analyzing strategic interactions in complex real-world scenarios, including medical and economic modeling.

Impact

practical

Topics

5

💡 Simple Explanation

In complex games like Poker, standard AI tries to find a 'balance' (Nash Equilibrium) where it can't lose if the opponent plays perfectly. However, this balance can sometimes be fragile if the opponent plays irrationally or unexpectedly. This paper introduces a new method inspired by biological evolution to find strategies that are not just balanced, but 'stable'—meaning they are resistant to being overthrown by new, strange strategies ('mutants'). It's like building an immune system for game-playing AI.

🎯 Problem Statement

Standard Nash Equilibrium solvers (like CFR) often produce strategies that are indifferent among many options. In imperfect-information games, this indifference can leave agents vulnerable to 'drift' or specific counter-strategies that, while not theoretically optimal, can exploit specific weaknesses in the agent's indifference. The problem is finding a strategy that is robust not just to optimal play, but to invading 'mutant' strategies.

🔬 Methodology

The authors propose 'Sequence-Form Replicator Dynamics' (SFRD). Instead of optimizing the entire game tree directly (which is too large), they use the 'sequence form' representation which compactly encodes strategies. They apply replicator dynamics—a system of differential equations describing population change—to these sequences. This allows the algorithm to iteratively adjust strategy weights based on their success against the current population distribution, effectively simulating natural selection to filter out unstable strategies.

📊 Results

The proposed SFRD algorithm successfully converged to Evolutionarily Stable Strategies in Leduc Poker, distinct from the set of all Nash Equilibria. In experiments where the agent faced a pool of dynamic 'mutant' bots designed to exploit non-robust equilibria, the ESS agent maintained positive expected value significantly longer than a standard CFR-trained agent. The computational overhead was approximately 3x that of CFR, but with higher resulting stability guarantees.

Key Takeaways

Finding ESS in imperfect-information games is computationally feasible via sequence-form decomposition. Stability is a more practical metric than simple equilibrium for real-world deployment where opponents vary. The method bridges the gap between biological population dynamics and computational game theory.

🔍 Critical Analysis

The paper provides a significant theoretical advancement by bridging Evolutionary Game Theory and computational extensive-form games. While the Sequence-Form Replicator Dynamics is mathematically elegant, the paper glosses over the 'curse of dimensionality' for real-world games. The reliance on exact sequence-form representation limits immediate applicability to sub-abstracted games. However, the focus on ESS over NE is a crucial conceptual shift for building robust AI agents.

💰 Practical Applications

  • Consulting for Hedge Funds on robust execution strategies.
  • SaaS API for game balance testing for developers.
  • Certification for autonomous agents verifying 'unexploitability'.

🏷️ Tags

#Game Theory#Evolutionary Strategies#Imperfect Information#Replicator Dynamics#AI Safety

🏢 Relevant Industries

Financial ServicesCybersecurityDefenseGaming

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