From Gameplay Traces to Game Mechanics: Causal Induction with Large Language Models
By: Mohit Jiwatode, Alexander Dockhorn, Bodo Rosenhahn
Published: 2026-02-16
View on arXiv →#cs.AI
Abstract
This research explores the use of Large Language Models (LLMs) for causal induction to reverse-engineer game mechanics from gameplay traces. By analyzing player behavior, the system can infer the underlying rules and dynamics of a game, offering potential applications in game design, AI agent development, and personalized gaming experiences.